Good Lord 3: Doukyusei 2 - Gametrash.com
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  • Good Lord 3: Doukyusei 2

    by Kirk, 2005-04-29
    There are some times when I just sit back and think about why I write articles like these. Its not like I really have any reason to make fun of Japanese games so much, because I play more Japanese games than I make fun of, and I like them. It just seems like these things are ripe for parody. Then again, sometimes I do this so people don't make fun of me and I don't try to kill myself on a bridge before an angel comes and tries to convince me that I help people by giving them quality shoe-shines in the mall.


    Doukyusei 2 (Accept that I'm probably going to make a lot of spelling errors regarding this game) is another dating sim. However, it seems like instead of games like Tokimeki Memorial, this game basically is one long, semi-complex dating simulation with absolutely no character management, free roaming, or basically anything other than simplistic time and money management that pretend to be variable.


    The first thing that jumped out at me was that this had a little bit better art than Tokimeki Memorial, or any other SNES Dating sim-ish games out there. I'm not too suprised: What you see right there is the literal pixel size of the screen of the game. There's a really half-assed "Border" around the screen keeping you from seeing anything else, so obviously the little tiny 200x100 block inside the border is going to look pretty good.

    Essentially, there isnt as much to this game as I'd like to say in a review. You literally make choices and those send you down shallow paths for girls, etc etc...

    This has been done in every dating sim on the planet. However, your character seems to have a gang problem early on, as this "THREATENING FIGURE" (Given cue to by the bass in the music) appears:

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