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Genre: Adventure
System(s): SNES
ESRB: E
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Illusion of Gaia is an action-RPG video game that was released on January 1, 1994 for the Super Nintendo Entertainment System (SNES). It was developed by Quintet. Enix published the game in Japan, and Nintendo published it worldwide. The game is titled Gaia Gens?ki in Japan and Illusion of Time in Europe.
Illusion of Gaia is the second game in the Soul Blazer series (which consists of Soul Blazer, Illusion of Gaia, and Terranigma). As in the other games in this series, the character ends up literally changing the face of the world as he progresses.
The game's setting is a partially historical but mostly fantasy-based version of Earth. The game contains several real-world sites, such as Incan ruins, the Nazca lines, Angkor Wat, the Great Wall of China, Mu, and Egyptian pyramids. Each of these hold a piece of the final puzzle, unveiled at the top of the infamous Tower of Babel.
The main character of Illusion of Gaia is Will, a boy from a small town named South Cape, living with his grandparents. It is the age of exploration (sometime in the 16th century; Columbus is mentioned at least once), and explorers have begun exploring many of the ancient ruins around the world, looking for treasure and secrets. Many return with nothing, and some don't return at all. Will's father was one of these explorers, who disappeared a year prior to the beginning of the game while exploring the Tower of Babel. Somehow Will managed to make it back, but he doesn't remember how.
When the game begins, He stumbles into a "Dark Space," where he meets "Gaia," who tells him that he must leave South Cape and save the world from a coming evil. A comet is approaching, which brings ill fortune to the world. As he travels, Will gains the ability to change into two other warriors, each with special powers: Freedan, a dark knight, and Shadow, a solid form of energy.
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