Thief: Deadly Shadows - Gametrash.com
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  • Thief: Deadly Shadows

    (PC) (Unknown) (Adventure)
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  • Genre: Adventure
  • System(s): PC
  • ESRB: Unknown
  • Thief: Deadly Shadows is a stealth-based game developed by Ion Storm rather than Looking Glass Studios (albeit with many of the same people), a major departure from the first two games in the series. The game is powered by the Unreal-based Deus Ex: Invisible War engine. Unlike the original two titles, the third Thief game was developed simultaneously for Microsoft Windows and the Xbox.

    Because of all these factors, Thief: Deadly Shadows (Ion Storm decided not to name the game "Thief III" for fear that it would alienate console gamers who had never played the previous two titles) was different from the first two games in the series in both appearance and gameplay.

    One of the game's major new features was the ability to explore the City. While previous games sent Garrett straight from mission to mission, Thief: Deadly Shadows allows him to walk the City streets between missions where he can steal from passersby, spy on the townspeople's daily lives, and search for sidequests in addition to major story missions. Unlike games such as Grand Theft Auto III, the city is not one large continuous map, but rather several small neighborhood maps connected by load zones (similar to Postal²).

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