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Genre: Shooter
System(s): PC
ESRB: M
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Half-Life 2 was released without a multiplayer component of the game and was instead packaged with Counter-Strike: Source. This later changed on November 30, 2004 when Valve released the Half-Life 2: Deathmatch component (HL2DM) along with the full SDK as a free download to all Half-Life 2 owners.
Like other deathmatch games, the aim is to kill as many other players as possible, using a variety of means, in either free-for-all or team matches. The player spawns with a gravity gun, a pistol, a sub-machine gun, and grenades. All weapons included in the single player portion of Half-Life 2, with the exception of the pheropod/bugbait, are available and scattered randomly around the maps. Players can be killed in a number of ways, including gunfire, explosions, or through contact with physics objects traveling at high speeds. The physics elements of the game are of particular note as they help to make the gameplay more dynamic and interesting as the layout of the levels frequently change due to the physics objects being moved about.
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