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Genre: Adventure
System(s): PS2
ESRB: E
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Katamari Damacy is a Japanese video game designed by Keita Takahashi and published by Namco. It was released for the PlayStation 2 in Japan on March 18, 2004, in South Korea on August 12, 2004, and in North America on September 22, 2004. However, it has not been released in Australia or Europe.
The game's plot concerns a tiny Prince on a mission to rebuild the stars, constellations and Moon, which his father has accidentally destroyed. This is achieved by rolling a magical sticky ball called a katamari around various locations, collecting increasingly larger objects, ranging from thumbtacks to schoolchildren to mountains, until the ball has grown large enough to become a star. The game falls under both the puzzle and action game genres, since strategy as well as dexterity are needed to complete a mission.
Katamari Damacy's story, characters, and settings are bizarre and heavily stylized, rarely attempting any semblance of realism. The game's simple controls and colorful, blocky graphics make it superficially appear to be targeted towards a young audience, but with its matter-of-fact, often twisted sense of humor, its innovative gameplay, and its surreal setting, it has attracted attention from gamers of all ages.
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